Author Topic: About TRPG Chess  (Read 194 times)

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Offline Taylor

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About TRPG Chess
« on: October 29, 2013, 07:50:24 pm »
ABOUT:
TRPG Chess is a variant of Chess... it's basically chess with RPG elements. ^_^
"TRPG" stands for "Taylor RPG", I guess.


CHARACTERS:
Every player may only have one character: either their King, or their Queen.
Kings and Queens have the following stats: STRength, DEXterity, INTelligence, FAIth, and CONstitution.
They also have HP, MP, ATtacK and DEFence for both physical and magical combat.

The character is highlighted by the color of the player, which can be anything EXCEPT black, white, and grey.

Character sheets are as follows and anything that isn't in bold can be made up:

Character pic
Name and last name
Class
Kingdom
Strength:
Dexterity:
Intelligence:
Faith:
Constitution:
HP:
MP:
Attack:
Defense:
Level:
EXP:

Element:
Ability:
Weapon 1:
Weapon 2:
Body Armor:
Gloves:
Shoes:
Accessory 1:
Accessory 2:
Mana Egg:
Inventory:
Gold Coins:


Classes available are King for male characters and Queen for female characters. Genderless characters are not allowed.
Kingdom can be... well, your kingdom. It can even be a town or a city, that isn't a kingdom at all :P
Name and last name can be any name you'd like. Even Jack Sparrow :))
Mana Eggs allow characters to cast spells.
Character pics can be self-drawn, or made via an avatar creator (as I've done in my example below).
Elements and Abilities can be chosen from the Tome of the Elements that is mostly used for the Endanian Chronicles forum RPG.
Only one element and ability may be selected. As with the RPG, every five levels you can change your ability and element, if you wish.

Regarding warriors, here's how they are mentioned:
Pawns:
Bishops:
Knights:
Rooks:
Queen:
King:

They are mentioned by name and such.

You can buy Pawns using Gold Pieces.
Pieces can be placed in any order you wish.
Defeating the character leads to victory - if Shane were to play against me, he'd need to defeat my Queen.

Your character can only move 1 square in any direction, and can castle. The opposite gendered unit can move any amount of squares diagonally, horizontally and vertically.
Checkmate only comes if your character is defeated.

To make it somewhat better to understand:
If your character is female (Queen), pawns can be promoted to Kings but not Queens. Kings can move any amount of squares horizontally, diagonally or vertically. Your Queen must be protected at all costs - if she dies in battle, you lose.
If your character is male (King), pawns can be promoted to Queens but not Kings. Queens can move any amount of squares horizontally, diagonally or vertically. Your King must be protected at all costs - if he dies in battle, you lose.


Defeating enemies earn XP. This can be boosted by certain equipment, and also the level of the enemy. XP given is equal to the normal amount of XP multiplied by level.
Level 3 pawns give 12 XP, for instance. All pieces gain XP in combat, and drop Gold Pieces in battle. Sometimes they may even drop items, that can be collected. Items are used for the entire team.
Only your character can be equipped by you; your other units will automatically equip themselves with whatever they want.

You can place your units before a battle begins, they have to be on the 1/2 or 7/8 rows, depending on your color. (This applies to two-handed chess. Four-handed chess is still a bit unknown. :-[)


Below is a list of level 1 XP, along with default stats.
Also included is how their XP works.

Pawns: 4 XP (level 1 / HP: 25 / MP: 0 / STR: 0 / DEX: 0 / INT: 0 / FAI: 0 / CON: 0 / ATK: 5 / DEF: 0) [+1 XP per attack; needs {11 XP × level} to level up]
Bishops: 12 XP (level 1 / HP: 25 / MP: 0 / STR: 0 / DEX: 0 / INT: 0 / FAI: 3 / CON: 0 / ATK: 2 / DEF: 2) [+1 XP per attack; needs {21 XP × level} to level up]
Knights: 8 XP (level 1 / HP: 25 / MP: 0 / STR: 0 / DEX: 2 / INT: 0 / FAI: 0 / CON: 0 / ATK: 4 / DEF: 3) [+1 XP per attack; needs {16 XP × level} to level up]
Rooks: 16 XP (level 1 / HP: 25 / MP: 0 / STR: 4 / DEX: 0 / INT: 0 / FAI: 0 / CON: 0 / ATK: 5 / DEF: 5) [+1 XP per attack; needs {20 XP × level} to level up]
Queen: 24 XP (level 1 / HP: 25 / MP: 0 / STR: 0 / DEX: 1 / INT: 5 / FAI: 0 / CON: 0 / ATK: 2 / DEF: 0) [+2 XP per attack; needs {34 XP × level} to level up; only applies to non-leader Queens]
King: 24 XP (level 1 / HP: 25 / MP: 0 / STR: 0 / DEX: 0 / INT: 5 / FAI: 0 / CON: 0 / ATK: 3 / DEF: 0) [+2 XP per attack; needs {34 XP × level} to level up; only applies to non-leader Kings]



Here's mine:

Spoiler: Taylor's character (click to show/hide)
« Last Edit: November 05, 2013, 08:52:55 am by The Gloved Murderess of Darkness, Xylorta »
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Offline Taylor

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Re: About RPG Chess
« Reply #1 on: October 29, 2013, 07:57:13 pm »
BATTLES:
Battles are triggered when a piece moves to the same square as an enemy unit.
Combat will pause all other actions, except in four-handed chess, where players that aren't involved in combat can continue to move around.
They can even join in, but they will be unable to move their other units.


ATTACKING:
Weapons have different ranges. Below are three diagrams; the X mark where a unit can target.
Most weapons have a range of one square. This includes unarmed units.
Pikes, spears and spells have a range of two squares, but only horizontally and vertically; diagonal range is one square.
Ranged weapons are entirely different.

+-----------------+          +-----------------+          +-----------------+
| . . . . . . . . |          | . . . . . . . . |          | . . . x . . . . |
| . . . . . . . . |          | . . . . x . . . |          | . . x x x . . . |
| . . . . . . . . |          | . . . x x x . . |          | . x x . x x . . |
| . . x x x . . . |          | . . x x Q x x . |          | x x . . . x x . |
| . . x K x . . . |          | . . . x x x . . |          X x . . Q . . x x |
| . . x x x . . . |          | . . . . x . . . |          | x x . . . x x . |
| . . . . . . . . |          | . . . . . . . . |          | . x x . x x . . |
| . . . . . . . . |          | . . . . . . . . |          | . . x x x . . . |
+-----------------+          +-----------------+          +-------X---------+
  NORMAL WEAPONS              PIKES AND SPEARS              RANGED WEAPONS
                                 AND SPELLS

Attacking / capturing will begin combat.
Attacking from two or more squares away will make the enemy unable to defend himself/herself, depending on his/her equipped weapon(s).
Some spells won't initiate combat, of course - healing spells are obviously not going to initiate combat. :P
The important unit can also be captured via RPG battles, so if the King / Queen is in check, a player can choose not to move them.



DEFENSE:
If a character stands on a block marked with X above, and it is within range of the attacked character, he/she can fight back.



COMBAT:

+-------+
| FIGHT |
| MAGIC |
| ITEMS |
| FLEE! |
+-------+

In combat, you can make choices.
FIGHT will make your character attack.
MAGIC is only usable if your character has Mana Eggs.
ITEMS make your character use items. :P
FLEE! makes your character attempt escape.

The attacker always goes first, unless the King / Queen has an ability that lets them go first.

Critical Hits inflict double damage.
« Last Edit: November 05, 2013, 08:54:32 am by The Gloved Murderess of Darkness, Xylorta »
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Re: About RPG Chess
« Reply #2 on: October 29, 2013, 07:59:53 pm »
So? What do you guys think? Any questions?
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Re: About RPG Chess
« Reply #3 on: October 29, 2013, 08:13:04 pm »
Forgot about this.

STRENGTH: increases physical attack for every three points.
DEXTERITY: increases accuracy for every six points.
INTELLIGENCE: increases magical attack for every three points and MP for every five points.
FAITH: increases magical defense for every four points.
CONSTITUTION: increases physical defense for every four points and HP for every three points.


When you level up, you can spend 5 stat points on Strength, Dexterity, Intelligence, Faith or Constitution.
The only way to increase HP is via Constitution and the only way to increase MP is via Intelligence.

Accuracy is, by default, 90%.


When you create your character, you have 12 stat points to spend. ^_^
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Offline KarjamP

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Re: About RPG Chess
« Reply #4 on: October 29, 2013, 08:46:39 pm »
So, can I fill in my character sheet and you fill them out, please?

Also, I've "named" my army already. :P

EDIT: ARGH, data vampires. :-\
« Last Edit: October 29, 2013, 09:21:39 pm by KarjamP »


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Offline Shane

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Re: About RPG Chess
« Reply #5 on: October 29, 2013, 09:18:36 pm »
I just went ahead, so feel free to.
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Re: About RPG Chess
« Reply #6 on: October 29, 2013, 09:21:59 pm »
Data vampires consumed my post.


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Re: About RPG Chess
« Reply #7 on: October 29, 2013, 10:00:46 pm »
Um.

You just gave me an idea, unintentionally: data vampires as enemies in The Endanian Chronicles.
I still haven't finished the bestiary yet.
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Re: About RPG Chess
« Reply #8 on: October 29, 2013, 10:16:27 pm »
Data vampires? >:(

ALL THAT IS DATA VAMPIRES MUST BE IS DESTROYED OBLIVION INTO!
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Re: About RPG Chess
« Reply #9 on: October 30, 2013, 12:00:22 pm »
Data Vampires...
well....


Okay, that was random. :P

Anyways, sorry guys, I seem to have lost interest in Chess, much less an RPG related to Chess. So unless some mysterious force awakens my inner desire, I won't participate.
To be honest, I 70% posted this post for that pic above. :P
Ah, the randomness.
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Re: About RPG Chess
« Reply #10 on: October 30, 2013, 12:57:18 pm »
In that case... I'll just take a +100000 sword and cleave you in halve! :P
Aidan "the Eternal Darkness" is deceased...
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Re: About RPG Chess
« Reply #11 on: October 30, 2013, 12:58:39 pm »
In that case... I'll just take a +100000 sword and cleave you in halve! :P

To awaken my inner spirit?
Nope. Attempt failed.
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Re: About RPG Chess
« Reply #12 on: October 30, 2013, 01:01:57 pm »
Actually, to take revenge on your inner spirit. :P
Shane really ought to add (normal) chess as a minigame in the Endanian Chronicles though.
With prizes like coins, items, and even Experience. ^_^

Anyway, have you voted for the Halloween 2013 thing yet?
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Re: About RPG Chess
« Reply #13 on: October 30, 2013, 01:03:18 pm »
Yep, already voted.
Be prepared for occasional visits~

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Re: About RPG Chess
« Reply #14 on: October 30, 2013, 01:26:08 pm »
For Taylor? :P


Awaken... awaken... awaken now!
Chess-Elemental Art: Rain of Pawns Jutsu! :P

(Yes, the Endanian Chronicles have Chess as an element. :P)
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Re: About RPG Chess
« Reply #15 on: November 01, 2013, 01:13:02 pm »
Crap, thanks for reminding me!

I forgot to implement elements here!


NOTE: there are 55 elements.
Chess, Mythic and Money are still unknown, due to them having less than 15 abilities.
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Re: About RPG Chess
« Reply #16 on: November 03, 2013, 07:13:38 pm »
Um.
So, if the player character is a King, his Queens also move only 1 square? :(


Anyway, I've made the important units green / red in our little battle, Taylor.
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Re: About RPG Chess
« Reply #17 on: November 03, 2013, 07:16:30 pm »
If a player's a king, the other one should be Kong. :P


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Re: About RPG Chess
« Reply #18 on: November 03, 2013, 07:22:23 pm »
* left arm explodes *

IhaveabsolutelynointentionsofEVERfighti nganygiantmonkeygorillathingseverinmyen tirelifeokay?

...

Um.
I have absolutely no intentions of EVER fighting any giant monkey gorilla things ever in my entire life, okay?
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Offline Taylor

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Re: About RPG Chess
« Reply #19 on: November 03, 2013, 09:08:42 pm »
Quote from: Taylor
If your character is female (Queen), pawns can be promoted to Kings but not Queens. Kings can move any amount of squares horizontally, diagonally or vertically. Your Queen must be protected at all costs - if she dies in battle, you lose.
If your character is male (King), pawns can be promoted to Queens but not Kings. Queens can move any amount of squares horizontally, diagonally or vertically. Your King must be protected at all costs - if he dies in battle, you lose.

Does anyone understand that?
Aidan "the Eternal Darkness" is deceased...
I am still full of sorrow... my boyfriend, dead...

Offline Shane

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Re: About TRPG Chess
« Reply #20 on: November 03, 2013, 11:06:54 pm »
I might have understood it.
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Offline Taylor

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Re: About TRPG Chess
« Reply #21 on: November 05, 2013, 08:55:08 am »
Few updates to first two posts.
Aidan "the Eternal Darkness" is deceased...
I am still full of sorrow... my boyfriend, dead...

Offline Shane

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Re: About TRPG Chess
« Reply #22 on: November 11, 2013, 09:38:38 pm »
WHOA WHOA WHOA WHOA WHOA.

"FLEE"?!

How will that work in TRPG Chess?!
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