Forum > Test RPG
Main Thread
(1/1)
Shane:
During the time I worked on Shadow of the Stars, I did this RPG test. I can't remember what Noxid had said about it, but who knows. :P
I tried to make real-time RPG-style combat possible in Cave Story mods. At least I tried ;D
Taylor:
It's somewhat... interesting?
If you are determined enough, it's actually possible!
SlasherOmegaUltima - Prince of Rankaros:
Its good, but the thing is, the enemies don't hurt me. I know you haven't yet finished this, but when I got to egg corridor and got hit by white thing I took 0 damage. And now I am a god.
Shane:
--- Quote from: Kushagra on July 26, 2013, 05:40:37 am ---Its good, but the thing is, the enemies don't hurt me. I know you haven't yet finished this, but when I got to egg corridor and got hit by white thing I took 0 damage. And now I am a god.
--- End quote ---
The RPG part is in the First Cave only.
It's hard to program an RPG in Cave Story's engine, even a real-time based one.
I'd have to use only enemies that could attack from afar, though, like the Labyrinth Critters. Or maybe those fans. Or flying Gaudi.
Who knows.
Navigation
[0] Message Index
Go to full version